Gryphern
神圣狮鹫 shenshengshijiu
Wing Form 1 of 2
Trait Ride the Wind
乘风连击
After using a Wing-class skill, gains 1 more Combo Count.
Total 483
Wing Mountain Terrain Variant 高山地的样子
Trait Ride the Wind
乘风连击
After using a Wing-class skill, gains 1 more Combo Count.
Total 476
Jinidex No. 166
Full entry
Evolution line
-
-
Stage 1
Gryphling , 2 forms Gryphling
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- Lv. 32
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Stage 2
Gryphern , 2 forms Gryphern
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- Lv. 46
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Stage 3
Gryphire , 2 forms Gryphire
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Gryphern
神圣狮鹫
Stage 2
1.01–1.44 m
49.5–56.8 kg
- Forms
- 2

- Where to find
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The Citadel
Winds between the cliffs are often fierce, and the local branch of the lineage has learned to fly against them. Their feathers are mostly long and firm, with very little down, helping them stay steady in rough air and change direction in an instant.
悬崖间的风往往更加凶猛,崖间的狮鹫家族在这里锻炼出能抵抗风阻的飞行能力,身上的羽毛多为修长的硬羽而较少绒毛,在乱流里也稳住身形并快速调整航向。
Research Topics for Gryphern
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Evolve a Jini once
- 4Discover 2 different variants of Gryphern
Skills 29
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 13 | |||||
| | Wing | ![]() | Power 15 | | Deals Physical Damage in a 2-hit combo. |
| | Wing | ![]() | | Grants Agility and dispels 1 buff from the enemy. | |
| | Wing | ![]() | Power 25 | | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| | Wing | ![]() | | Speed +120. | |
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Common | ![]() | Power 65 | | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. |
| | Wing | ![]() | | Power of all skills +20. Grants Agility. | |
| | Wing | ![]() | Power 75 | | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| | Common | ![]() | | Physical Attack +30%, 3-hit combo. | |
| | Wing | ![]() | Power 60 | | Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power. |
| | Common | ![]() | | Speed +80. Counter: Defense - Speed +160 instead. | |
| | Wing | ![]() | Power 75 | | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. |
| | Wing | ![]() | Power 70 | | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. |
| Skill Tablets 16 | |||||
| | Fighting | ![]() | Power 25 | | Deals Physical Damage in a 2-hit combo. |
| | Common | ![]() | Power 40 | | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| | Fighting | ![]() | | Power of all skills +40. | |
| | Fighting | ![]() | | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| | Light | ![]() | Power 30 | | Deals Physical Damage in a 3-hit combo. |
| | Light | ![]() | | Up to one skill per class: Power +35. | |
| | Fire | ![]() | Power 25 | | Deals Physical Damage in a 2-hit combo. |
| | Common | ![]() | Power 70 | | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| | Common | ![]() | Power 30 | | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| | Common | ![]() | Power 85 | | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| | Common | ![]() | | Enemy Physical & Magic Defense -120%. | |
| | Common | ![]() | | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| | Common | ![]() | | Combo Count +3. | |
| | Common | ![]() | | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| | Wing | ![]() | Power 20 | | Deals Physical Damage in a 2-hit combo. Choice: Each use permanently increases Skill Power by 10 or Combo Count by 1. |
| | Wing | ![]() | | All skills gain Skill Power +30. Choice: Energy Cost -1 for this use, or all skills gain Skill Power +50 instead when Counter: Defense is triggered. | |
From players
Player notes
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