Leehowl
泥吼牙 nihouya
Trait Universal Equalizer
无差别过滤
When on the field, all Jinies have their Combo Count fixed at 2.
Total 569
Jinidex No. 288
Full entry
Evolution line
Leehowl
泥吼牙
Stage 2
1.05–1.45 m
21.5–32.5 kg
- Forms
- 1
- Where to find
-
Murkwater Gorge
Badwater Swamps
Castle William
Goldrush Town
Misty Forest - Eggs
-
Jini Egg - Breeds with
This Jini can swallow mud heavier than itself in a single gulp, and its skin can absorb mud as well. Its tough mud shell protects its fragile bones. When it accidentally sucks a tiny Jini neighbor into its mouth from time to time, it quickly spits them out and apologizes. Sometimes, it will carry small Jinies across muddy ponds in its mouth, ensuring their safe passage.
一口就能吞下比自己还重的淤泥,皮肤表面也有了吸收淤泥的能力,淤泥硬壳能有效保护它们脆弱的骨骼。有的时候不小心把小体型的精灵邻居吸到嘴巴里,会赶紧吐出来,连连道歉。偶尔也会用嘴巴载着小型精灵度过泥潭。
Research Topics for Leehowl
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Capture 20 Jinies
- 4Capture 1 Prismatic Jini
- 5Earn the medal: Destined Hero
- 6Use Gale Stab ×2
- 7Use Earthspike ×2
- 8Evolve a Jini into an Alpha with Evolution Power
Skills 28
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 13 | |||||
| | Common | ![]() | | Physical Attack +100%. | |
| | Earth | ![]() | Power 55 | | Deals Physical Damage in a 1-hit combo. |
| | Wing | ![]() | Power 15 | | Deals Physical Damage in a 2-hit combo. |
| | Wing | ![]() | | Speed +120. | |
| | Common | ![]() | Power 55 | | Deals Physical Damage. Priority +1. |
| | Earth | ![]() | | Physical Defense +160% and Magic Defense -60%. | |
| | Wing | ![]() | Power 25 | | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| | Earth | ![]() | | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. | |
| | Wing | ![]() | Power 75 | | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| | Earth | ![]() | Power 60 | | Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power. |
| | Earth | ![]() | Power 140 | | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| | Wing | ![]() | Power 75 | | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. |
| | Earth | ![]() | Power 90 | | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| Skill Tablets 15 | |||||
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Earth | ![]() | Power 80 | | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. |
| | Havoc | ![]() | Power 40 | | Deals Physical Damage to enemy Jinies. |
| | Havoc | ![]() | Power 70 | | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| | Havoc | ![]() | | Swaps buffs and debuffs with the enemy. | |
| | Shadow | ![]() | Power 80 | | Deals Magic Damage to enemy Jinies. |
| | Common | ![]() | Power 70 | | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| | Common | ![]() | Power 30 | | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| | Common | ![]() | | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| | Common | ![]() | | Dispels all buffs from the enemy. | |
| | Common | ![]() | | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. | |
| | Earth | ![]() | | Physical Defense +140% and Speed -30. | |
| | Wing | ![]() | | Power of all skills +20. Grants Agility. | |
| | Common | ![]() | | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| | Wing | ![]() | | All skills gain Skill Power +30. Choice: Energy Cost -1 for this use, or all skills gain Skill Power +50 instead when Counter: Defense is triggered. | |
From players
Player notes
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