Impber
火豆丁 huodouding
CN only Trait Tempering Flame
淬炼火
For each Fire-class skill used by allied Jinies before entry, gains +10% Attack & Defense and +10 Speed. Triggers up to 10 times.
Total 214
Jinidex No. 393
Full entry
Evolution line
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Stage 1
CN only Impber Impber
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Stage 2
CN only Barblaze Barblaze
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Stage 3
CN only Pyrogre Pyrogre
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Impber
火豆丁
Stage 1
0.88–1.25 m
7.5–11 kg
- Forms
- 1
- Where to find
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Giant's Canyon South - Eggs
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Jini Egg
To this species, blazing rocks are just balls to play with–they hug, roll, and toss lava at each other for fun. They can't figure out why other Jinies and Rocos run away at the sight of them. Their usual way of saying hello is a cheerful fist bump, but this gesture is still misunderstood as a declaration of war–so nearly all Fire-class tribe "socializing" inevitably ends up as battles.
滚烫的岩石对这个种群而言就是皮球,它们会把熔岩抱着、滚着、互相砸着玩。它们不明白为什么其他精灵和洛克看到它们就跑。想跟外族打招呼时会双拳碰击,但这个动作至今被误读为宣战––因此火系部族的“社交”几乎全部以战斗收场。
Research Topics for Impber
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Evolve a Jini once
Skills 28
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 13 | |||||
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Fire | ![]() | Power 40 | | Deals Physical Damage to enemy Jinies. |
| | Fire | ![]() | | Physical & Magic Attack +120%, Physical & Magic Defense -40%. | |
| | Common | ![]() | Power 55 | | Deals Physical Damage. Priority +1. |
| | Fire | ![]() | | Choice: Inflict 7 stacks of Burn on the enemy or reduce the enemy's Physical Defense by 90%. | |
| | Fire | ![]() | Power 100 | | Deals Physical Damage to enemy Jinies. |
| | Fire | ![]() | | Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy. | |
| | Fire | ![]() | Power 75 | | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +75. |
| | Fire | ![]() | Power 140 | | Deals Physical Damage to enemy Jinies. |
| | Fire | ![]() | | Dispels all marks from itself. Gains Physical Attack +50% for each stack dispelled. Versatility: Fire-class attack Skill. | |
| | Fire | ![]() | Power 40 | | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| | Fire | ![]() | Power 180 | | Deals high Physical Damage but this Jini will be stunned the next turn. |
| | Fire | ![]() | | Reduces damage taken by 80%. Counter: Attack - Doubles the Skill Power of the next attack. | |
| Skill Tablets 15 | |||||
| | Common | ![]() | | Physical Attack +100%. | |
| | Light | ![]() | Power 100 | | Deals Physical Damage to enemy Jinies. |
| | Light | ![]() | Power 120 | | Deals Physical Damage to enemy Jinies. |
| | Light | ![]() | | Up to one skill per class: Power +35. | |
| | Light | ![]() | | Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered. | |
| | Fighting | ![]() | Power 65 | | Deals Physical Damage. Counter: Status - Physical Attack +100%. |
| | Fighting | ![]() | | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. | |
| | Common | ![]() | Power 155 | | Deals Physical Damage to enemy Jinies. |
| | Common | ![]() | Power 85 | | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| | Common | ![]() | | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| | Common | ![]() | | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| | Common | ![]() | | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. | |
| | Light | ![]() | Power 115 | | Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-class skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered. |
| | Fighting | ![]() | | This skill has Priority -1. Choice: Restores 60% Health if this Jini's Health is 20% or below, or gains +150% Physical Attack if this Jini's Health is 80% or above. | |
| | Common | ![]() | | Restores 1 Energy and 10% Health. Gains Magic Attack +10%, Magic Defense +10%, and Speed +10. | |
From players
Player notes
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