Pyrogre
火巨人 huojuren
CN only Trait Tempering Flame
淬炼火
For each Fire-class skill used by allied Jinies before entry, gains +10% Attack & Defense and +10 Speed. Triggers up to 10 times.
Total 359
Jinidex No. 395
Full entry
Evolution line
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Stage 1
CN only Impber Impber
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Stage 2
CN only Barblaze Barblaze
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Stage 3
CN only Pyrogre Pyrogre
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Pyrogre
火巨人
Stage 3
1.82–2.35 m
110–159 kg
- Forms
- 1
- Where to find
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Giant's Canyon South - Eggs
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Jini Egg
Molten magma flows endlessly through its bodies, making them the most destructive tribe in Giant's Canyon. In fact, the entire mountain's heat–from the hot springs below to the warm air currents–comes from the energy they release without even realizing it.
躯体中流淌着不灭的岩浆,是巨人裂谷中破坏力最强的种群,实际整座山体的热源都来自于它们,不论是山下的温泉,还是热流,都源于它们无意间溢出的热量。
Research Topics for Pyrogre
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Capture 20 Jinies
- 4Capture 1 Prismatic Jini
- 5Earn the medal: Destined Hero
- 6Use Blazing Sacrifice ×2
- 7Use Wildfire ×1
Skills 28
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 13 | |||||
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Fire | ![]() | Power 40 | | Deals Physical Damage to enemy Jinies. |
| | Fire | ![]() | | Physical & Magic Attack +120%, Physical & Magic Defense -40%. | |
| | Common | ![]() | Power 55 | | Deals Physical Damage. Priority +1. |
| | Fire | ![]() | | Choice: Inflict 7 stacks of Burn on the enemy or reduce the enemy's Physical Defense by 90%. | |
| | Fire | ![]() | Power 100 | | Deals Physical Damage to enemy Jinies. |
| | Fire | ![]() | | Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy. | |
| | Fire | ![]() | Power 75 | | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +75. |
| | Fire | ![]() | Power 140 | | Deals Physical Damage to enemy Jinies. |
| | Fire | ![]() | | Dispels all marks from itself. Gains Physical Attack +50% for each stack dispelled. Versatility: Fire-class attack Skill. | |
| | Fire | ![]() | Power 40 | | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| | Fire | ![]() | Power 180 | | Deals high Physical Damage but this Jini will be stunned the next turn. |
| | Fire | ![]() | | Reduces damage taken by 80%. Counter: Attack - Doubles the Skill Power of the next attack. | |
| Skill Tablets 15 | |||||
| | Common | ![]() | | Physical Attack +100%. | |
| | Light | ![]() | Power 100 | | Deals Physical Damage to enemy Jinies. |
| | Light | ![]() | Power 120 | | Deals Physical Damage to enemy Jinies. |
| | Light | ![]() | | Up to one skill per class: Power +35. | |
| | Light | ![]() | | Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered. | |
| | Fighting | ![]() | Power 65 | | Deals Physical Damage. Counter: Status - Physical Attack +100%. |
| | Fighting | ![]() | | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. | |
| | Common | ![]() | Power 155 | | Deals Physical Damage to enemy Jinies. |
| | Common | ![]() | Power 85 | | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| | Common | ![]() | | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| | Common | ![]() | | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| | Common | ![]() | | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. | |
| | Light | ![]() | Power 115 | | Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-class skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered. |
| | Fighting | ![]() | | This skill has Priority -1. Choice: Restores 60% Health if this Jini's Health is 20% or below, or gains +150% Physical Attack if this Jini's Health is 80% or above. | |
| | Common | ![]() | | Restores 1 Energy and 10% Health. Gains Magic Attack +10%, Magic Defense +10%, and Speed +10. | |
From players
Player notes
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