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捕捉 · Guide

Capturing Jinies

Every Buddy Pod, every bonus, and what stops a capture

Five habits decide almost every capture. Here they are, then every pod, and every Jini the game keeps out of reach.

  • 21 Buddy Pods
  • 18 classes
Out-of-Battle Capture
Capture Wild Jinies

捕捉 · 5 rules

The answer in 30 seconds

  • Low Health, never a knockout In battle, the lower its Health, the better your odds.

    In gameTip: Triggering a Critical Capture automatically maxes out your Buddy Pod's capture rate.

  • From behind, unseen, from afar A pod that hits a Jini from behind puts it in a back-facing state, and your odds jump.

    In gameCapture rate is higher if the Jini hasn't spotted you, or if you toss from a distance!

  • The pod that matches its class 9 Condition Pods cover the 18 classes, two classes each.

    In gameUsing specific Buddy Pods on Jinies of the matching class significantly boosts your capture rate.

  • Your Obedience Level Above it, the rate drops; far above it, only a battle works.

    In gameYou can try to capture a Jini that outlevels your Obedience Level, but be warned: your capture rate will plummet.

  • 8 pods never miss The King's Pod and the season pods capture every time.

    In gameLegends say no Jini can ever resist a King's Pod's Pact.

Capture Wild Jinies

In battle

The classic way: walk up to a wild Jini, fight, then throw.

  • Wear it down Lower its Health as far as you can, without knocking it out.

  • Critical Capture Low Health or a Sneak Attack from behind triggers it, and it maxes out your pod.

    In gameWhittle down a Jini's Health in battle, or perform a Sneak Attack from behind to trigger a Critical Capture!

  • Stun it on the way in Starry Magic leaves a wild Jini dazed when the battle starts. Charge longer, it stays dazed longer.

  • Every pod works here The Basic Pod is a battle pod: it cannot be thrown in the overworld.

  • Above your Obedience Level The rate plummets, and the Jini may still run away in battle.

Capture Wild Jinies
Capture Wild Jinies
Stun it on the way in
Jini Obedience Level
Jini Obedience Level
Out-of-Battle Capture
Out-of-Battle Capture
Out-of-Battle Capture

Out-of-Battle Capture

Out of battle

Throw straight at a wild Jini and skip the fight.

  • 19 pods fly Every pod but the Basic Pod and the Soft Pod can be thrown at a Jini in the overworld.

    In gameSpot a wild Jini? Throw an Advanced Pod right at it to capture it without starting a battle. Pretty handy, right?

  • From behind Hit it from behind: the back-facing state massively boosts your rate.

    In gameThis triggers a back-facing state and massively boosts your capture rate.

  • Unseen, from afar Better if it has not spotted you, and if you throw from afar.

  • Too far above you Far above your Obedience Level, a Jini can only be captured in battle.

    In gameIf a Jini exceeds the obedience level by more than 10 levels, it can only be captured in battle

  • An Alpha nearby An Alpha close by cuts your capture rate hard.

    In gameCapture rate significantly reduced due to a nearby Alpha.

咕噜球 · 21 Buddy Pods

Every Buddy Pod

The two you always carry

Basic Pod

Battle only, and unlimited: any alchemist crafts as many as they like.

The recipe for Buddy Pods is no longer a secret. Any mage skilled in Alchemy Magic can craft unlimited Basic Pods.

Advanced Pod

Thrown in battle or straight in the overworld.

Where to get it
  • Purchased from Annie's shop
  • Dropped from Jini Blossoms
  • From Outdoor Duels
The two you always carry

9 Condition Pods, 18 classes

Each one works best on two classes. On every other class, it is an Advanced Pod.

Think of these as Advanced Pods tuned for specific classes!

  • Charmed Pod CharmCommon Recipe from Feluneer and Puffique
  • Berserker Pod FightingDragon Recipe from Chesire and Irane
  • Solar Pod FloraLight Recipe from Florion and Gemperor
  • Net Pod WaterWing Reaches Jinies in water Recipe from Snowcrown and Thornthor
  • Darkstar Pod ShadowHavoc Reaches spectral forms Recipe from Vargheim and Briaith
  • Thermal Pod FireIce Recipe from Solarfang and Glaciella
  • Insulated Pod ElectroPoison Recipe from Girapop and Booberi
  • Dune Pod EarthBug Reaches buried Jinies Recipe from Buzzara and Mirebrock
  • Shift Pod StellarMech Sees through disguises Recipe from Regalon and Caliburn

Recipes drop from wild Alphas, then you craft the pods.

8 pods that never miss

They capture every time. The Prism ones also give the Jini a Prismatic look.

Legends say no Jini can ever resist a King's Pod's Pact.

Prism Pods fail on Prismatic Jinies and on Jinies marked by Nightmare.

Two more, for special cases

Tartpeach Pod

A naturally occurring Buddy Pod.

Soft Pod

A special Buddy Pod designed exclusively for battles against Jini Blossoms and Legendary Jinies.

捕捉 · 8 cases

When a capture cannot happen

The game tells you why, and most cases have an answer.

  • This Jini is underground and cannot be captured.

    Throw one of these:Dune PodReverie Prism PodFable Pod

  • It swims out of reach

    Throw one of these:Net PodReverie Prism PodFable Pod

  • It takes a spectral form

    Throw one of these:Darkstar Pod

  • It doesn't look like a Jini and cannot be captured.

    Throw one of these:Shift PodCarnival Prism PodWhimsy Pod

  • This Jini is hiding and cannot be captured.

  • A Nightmare shield

    Shatter it first. If the Nightmare look lingers, capture the Jini anyway: you keep that unique look.

  • Lost in Evernight

    Stand within a Pumpkin Lamp's range: Jinies there can be captured again.

  • Nightmare power, mana fluctuations

    No Buddy Pod works on a Jini protected by Nightmare power or shaken by mana fluctuations.

Nightmare Jinies
Nightmare Jinies
Evernight Region
Evernight Region
Magical Pumpkin Lamp
Magical Pumpkin Lamp
Chain Capture
Chain Capture
Chain Capture
Chain Capture

Chain Capture

Chain Capture: steer what appears next

Each capture can make new Jinies appear: a season companion, a rare or Nightmare Jini, even a Chromatic one.

  1. Capture the same evolution lineand you draw more Jinies of that line
  2. Capture one class onlyand you draw that class's Season Jinies, more often
  3. Capture Jinies with specific traitsand you draw special companions
  4. Capture a bit of everythingand you draw anything at all
  • The streak holds Teleporting, running out of Vitality or logging out never breaks it.

  • Chromatic odds Only a Jini that has a Chromatic form can appear as one. Same stats, a different coat.

    In gameOnly a Jini with a Chromatic form has a chance to spawn as Chromatic.

  • The season pods Each counts as the highest capture difficulty for Season Lucky Encounters.

    Ember PodWhimsy PodFable Pod

  • On a visit Each Roco keeps their own Chain Capture count.

Rare Jinies

In a friend's world

  • Ask first Chromatic, Prismatic and Nightmare Jinies there need the owner's permission. Holding hands counts.

  • 4 hours, then a monthly cap Rare Jinies open up 4 hours after you become friends, up to a monthly limit.

  • Chain Capture skips both A rare Jini from your own Chain Capture during the visit: no wait, and it does not count.

  • Capture as a gift In Companion Mode, a Jini from a Basic, Advanced or Condition Pod can be given within 4 hours.

  • Starlight for two Each capture in Companion Mode gives you both bonus Starlight.

In a friend's world
Rare Jinies
Rare Jinies
On a visit

Next

Every capture pays

Each wild Jini you capture adds Starlight. Condense it into Wishing Stars at the Stardial.