Buzzlings
一窝蜂 xiaomifeng
Trait Swarm Rally
虫群鼓舞
For each other Bug-class Jini on the lineup, gains 10% Attack, Defense and Speed upon entry.
Total 228
Jinidex No. 082
Full entry
Evolution line
Buzzlings
一窝蜂
Stage 1
0.37–0.52 m
4–5.5 kg
- Forms
- 1
- Where to find
-
Windrun Mesa
Ancient Airways
Windrest Mountain
Windhold Cliffs - Eggs
-
Jini Egg - Breeds with
- Mount
Can be mounted
The floating hive at the back moves as nimbly as if it were part of their bodies. These Jinies are always perfectly in sync–perhaps a certain pheromone or magic is pulling the strings.
悬浮着的蜂巢就像身体的一部分一样灵活运动。可能是受某种信息素或者魔法影响,总会默契地做出协同的动作。
Research Topics for Buzzlings
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Evolve a Jini once
Skills 33
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 16 | |||||
| | Common | ![]() | | Magic Attack +70%. | |
| | Bug | ![]() | Power 30 | | Deals Magic Damage and restores 1 Energy. |
| | Wing | ![]() | Power 40 | | Deals Magic Damage to enemy Jinies. |
| | Bug | ![]() | | Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal. | |
| | Bug | ![]() | Power 15 | | Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1. |
| | Bug | ![]() | | Inflicts 2 stacks of Poison on the enemy. Grants 1 stack of Offering: Inflicts 2 stacks of Poison on the enemy. | |
| | Wing | ![]() | Power 80 | | Deals Physical Damage to enemy Jinies. |
| | Wing | ![]() | | Speed +120. | |
| | Wing | ![]() | Power 75 | | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| | Bug | ![]() | Power 80 | | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +50 and ignores enemy Class Resistance. |
| | Wing | ![]() | | Power of all skills +20. Grants Agility. | |
| | Wing | ![]() | Power 50 | | Deals Magic Damage and grants Agility. |
| | Bug | ![]() | Power 30 | | Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1. |
| | Bug | ![]() | Power 20 | | Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. |
| | Bug | ![]() | Power 85 | | Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead. |
| | Wing | ![]() | Power 70 | | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. |
| Skill Tablets 17 | |||||
| | Wing | ![]() | Power 25 | | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| | Bug | ![]() | Power 90 | | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. |
| | Poison | ![]() | Power 100 | | Deals Magic Damage to enemy Jinies. |
| | Poison | ![]() | Power 15 | | Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy. |
| | Poison | ![]() | Power 75 | | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead. |
| | Poison | ![]() | | For each stack of Poison on the enemy, their Physical & Magic Attack -30%. | |
| | Havoc | ![]() | Power 60 | | Deals Magic Damage to enemy Jinies. |
| | Havoc | ![]() | Power 30 | | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| | Common | ![]() | Power 70 | | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| | Common | ![]() | Power 75 | | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| | Common | ![]() | | Physical Defense +140%. | |
| | Common | ![]() | | Combo Count +3. | |
| | Common | ![]() | | Transforms into a random skill from another allied Jini each turn. | |
| | Common | ![]() | | Speed +80. Counter: Defense - Speed +160 instead. | |
| | Common | ![]() | | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. | |
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Common | ![]() | | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
From players
Player notes
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