Barbark
森蛮人 senmanren
CN only Trait Entwined Roots
盘根木
Starts with 10% Health. Each Flora-class skill used by allied Jinies before entry restores 30% Health.
Total 527
Jinidex No. 385
Full entry
Evolution line
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Stage 1
CN only Beanie Beanie
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Stage 2
CN only Barbark Barbark
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Stage 3
CN only Treemendous Treemendous
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Barbark
森蛮人
Stage 2
1.05–1.39 m
71–100 kg
- Forms
- 1
- Where to find
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Giant's Canyon North
Giant's Canyon South - Eggs
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Jini Egg
"Wounds heal, and greenery spreads all around." "Branches intertwine to touch the sky." "Where it walks, branch entwines with branch, root clasps with root." – Inscribed on the cliffs of Giant's Canyon
“伤者愈,周遭同绿。” “连枝者参天。” “行过之处,枝连枝,根连根。” ––拓自巨人裂谷断崖
Research Topics for Barbark
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Evolve a Jini once
Skills 28
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 13 | |||||
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Flora | ![]() | Power 40 | | Deals Physical Damage to enemy Jinies. |
| | Flora | ![]() | | Restores 15% Health and 4 Energy. | |
| | Common | ![]() | Power 55 | | Deals Physical Damage. Priority +1. |
| | Flora | ![]() | | Physical & Magic Attack +140%. | |
| | Flora | ![]() | Power 100 | | Deals Physical Damage to enemy Jinies. |
| | Flora | ![]() | | Reduces damage taken by 80%. Counter: Attack - Restores 20% Health. | |
| | Flora | ![]() | Power 85 | | Deals Physical Damage and restores 20% Health. |
| | Flora | ![]() | Power 150 | | Deals Physical Damage to enemy Jinies. |
| | Flora | ![]() | | Choice: Restores 25% Health or 8 Energy. | |
| | Flora | ![]() | Power 90 | | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| | Flora | ![]() | | Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy. | |
| | Flora | ![]() | | Reduces damage taken by 80%. Counter: Attack - Physical Defense +70%. | |
| Skill Tablets 15 | |||||
| | Common | ![]() | | Physical Attack +100%. | |
| | Havoc | ![]() | Power 150 | | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. |
| | Havoc | ![]() | Power 30 | | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| | Havoc | ![]() | | Grants 100% Lifesteal. | |
| | Havoc | ![]() | | Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack. | |
| | Fighting | ![]() | Power 70 | | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| | Fighting | ![]() | | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. | |
| | Common | ![]() | Power 155 | | Deals Physical Damage to enemy Jinies. |
| | Common | ![]() | Power 85 | | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| | Common | ![]() | | Transforms into a random skill from another allied Jini each turn. | |
| | Common | ![]() | | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| | Common | ![]() | | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. | |
| | Havoc | ![]() | Power 70 | | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| | Fighting | ![]() | | This skill has Priority -1. Choice: Restores 60% Health if this Jini's Health is 20% or below, or gains +150% Physical Attack if this Jini's Health is 80% or above. | |
| | Common | ![]() | | Restores 1 Energy and 10% Health. Gains Magic Attack +10%, Magic Defense +10%, and Speed +10. | |
From players
Player notes
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