Fluffin
绒绒 rongrong
Trait Stardust Glow
绒粉星光
When using an attack skill, +100% Skill Power if the enemy has a different bloodline.
Total 379
Jinidex No. 307
Full entry
Evolution line
Fluffin
绒绒
Stage 1
0.29–0.35 m
1–2.5 kg
- Forms
- 1
- Where to find
-
Not found in the wild - Eggs
-
Jini Egg - Breeding
Can't breed
Primarily nocturnal, it uses its antennae to sense starlight. Its body is covered in a dense, fine fuzz that naturally attracts and holds trace amounts of starlight-infused dust. This small, fluffy Jini occasionally approaches Rocos, gently rubbing its soft form against them.
绒绒多在夜间活动,触角能感知星光,体表覆盖着细密的短绒,能吸附少量蕴含星光的细微粉末。偶尔主动靠近洛克,以柔软的身体轻蹭对方,习性黏人,是温顺的小型毛绒精灵。
Research Topics for Fluffin
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Evolve a Jini once
Skills 33
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 16 | |||||
| | Light | ![]() | Power 40 | | Deals Magic Damage to enemy Jinies. |
| | Bug | ![]() | | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. | |
| | Light | ![]() | | Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered. | |
| | Bug | ![]() | Power 30 | | Deals Magic Damage and restores 1 Energy. |
| | Bug | ![]() | | Inflicts 2 stacks of Poison on the enemy. Grants 1 stack of Offering: Inflicts 2 stacks of Poison on the enemy. | |
| | Bug | ![]() | Power 40 | | Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1. |
| | Common | ![]() | | Physical Attack +100%. | |
| | Common | ![]() | Power 45 | | Deals Physical Damage to enemy Jinies. |
| | Light | ![]() | | Up to one skill per class: Power +35. | |
| | Bug | ![]() | Power 80 | | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +50 and ignores enemy Class Resistance. |
| | Bug | ![]() | Power 15 | | Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1. |
| | Bug | ![]() | | Grants the allies 2 random stacks of Offering. | |
| | Light | ![]() | Power 80 | | Deals Magic Damage to enemy Jinies. |
| | Light | ![]() | | Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead. | |
| | Light | ![]() | Power 100 | | Deals Magic Damage to enemy Jinies. |
| | Light | ![]() | Power 120 | | Deals Physical Damage to enemy Jinies. |
| Skill Tablets 17 | |||||
| | Bug | ![]() | | Physical & Magic Attack +50%. +50% more for each 0-cost skill equipped. | |
| | Bug | ![]() | Power 20 | | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. |
| | Common | ![]() | | Magic Attack +70%. | |
| | Wing | ![]() | Power 40 | | Deals Magic Damage to enemy Jinies. |
| | Wing | ![]() | Power 75 | | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| | Wing | ![]() | | Gains 1 stack of Windrise Mark. | |
| | Common | ![]() | | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. | |
| | Common | ![]() | | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. | |
| | Common | ![]() | | Dispels all buffs from the enemy. | |
| | Common | ![]() | | Inflicts 1 stack of Cuteify on the enemy. | |
| | Common | ![]() | | Speed +80. Counter: Defense - Speed +160 instead. | |
| | Common | ![]() | | Restores 25% Health. Counter: Defense - Restores 50% Health instead. | |
| | Common | ![]() | | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. | |
| | Common | ![]() | | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. | |
| | Bug | ![]() | | Reduces damage taken by 80%. Counter: Attack - Grants allied lineup 1 random stack of Offering. | |
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Light | ![]() | Power 115 | | Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-class skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered. |
From players
Player notes
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