Rayre
里拉鳐 lilayao
Trait Minstrel's String
吟游之弦
Marks applied by this Jini do not override other Marks–they take effect simultaneously.
Total 644
Jinidex No. 219
Full entry
Evolution line
Stage 1
Rayre does not evolve.
Rayre
里拉鳐
Stage 1
0.94–1.1 m
38.6–49.5 kg
- Forms
- 1
- Where to find
-
Sunflower Shores
Petiapolis
Saltwater Bay
Overseer's Heights - Eggs
-
Jini Egg
Rayres secrete fine strands of mucus across their bodies. These strands are highly sensitive to changes in water flow, helping them sense direction. As they swim, currents vibrate the strands, producing sounds like a string instrument. It is generally believed that males have fewer strands, creating finer "strings" and clearer tones.
里拉鳐的体表能够分泌并牵连出细长的粘液,这些粘液对水流变化极其敏感,能帮助它判断水流方向。游动时,水流掠过粘液弦会引发持续振动,发出琴音。一般认为雄性的气孔粘液更少,形成的琴弦更细,因此琴声更清脆明亮。
Research Topics for Rayre
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Capture 20 Jinies
- 4Capture 1 Prismatic Jini
- 5Earn the medal: Destined Hero
- 6Use Disinfection ×1
- 7Use Drench ×3
- 8Use Saltwater Bath ×2
Skills 36
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 15 | |||||
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Water | ![]() | Power 40 | | Deals Magic Damage to enemy Jinies. |
| | Water | ![]() | | Dispels its own debuffs. Energy Cost of all skills -1. | |
| | Water | ![]() | Power 60 | | Deals Physical Damage to enemy Jinies. |
| | Common | ![]() | | Dispels all buffs from the enemy. | |
| | Water | ![]() | Power 100 | | Deals Physical Damage to enemy Jinies. |
| | Water | ![]() | | The next skill's Energy Cost -6. | |
| | Water | ![]() | | Reduces damage taken by 60%. Counter: Attack - Gains 1 stack of Wet Mark. | |
| | Common | ![]() | Power 115 | | Deals Magic Damage. Dispels 5 stacks of buffs from the enemy. |
| | Common | ![]() | | Restores 30% Health. | |
| | Water | ![]() | Power 90 | | Deals Magic Damage. At the end of the turn, this skill's Power permanently +20. |
| | Common | ![]() | | Inflicts 1 stack of Thorn Mark on the enemy. | |
| | Water | ![]() | | Gains 1 stack of Wet Mark. | |
| | Common | ![]() | Power 1 | | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. |
| | Water | ![]() | | Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead. | |
| Skill Tablets 21 | |||||
| | Flora | ![]() | | Gains 1 stack of Photosynthesis Mark. | |
| | Wing | ![]() | | Gains 1 stack of Windrise Mark. | |
| | Stellar | ![]() | Power 100 | | Deals Magic Damage to enemy Jinies. |
| | Stellar | ![]() | | Inflicts 2 stacks of Starfall Mark on the enemy. | |
| | Stellar | ![]() | | Inflicts 4 stacks of Starfall Mark on the enemy. | |
| | Stellar | ![]() | | Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks. | |
| | Ice | ![]() | Power 70 | | Deals Magic Damage. Enemy Magic Defense -50%. |
| | Ice | ![]() | Power 90 | | Deals Physical Damage. Enemy Speed -30. |
| | Shadow | ![]() | | Inflicts 1 stack of Invocation Mark on the enemy. | |
| | Ice | ![]() | | Inflicts 2 stacks of Slow Mark on the enemy. | |
| | Water | ![]() | | Magic Attack +190%. | |
| | Common | ![]() | | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. | |
| | Common | ![]() | | Gains 1 stack of Attack Mark. | |
| | Common | ![]() | | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. | |
| | Earth | ![]() | | Gains 1 stack of Power Charge Mark. | |
| | Common | ![]() | | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. | |
| | Water | ![]() | | Weather becomes Rainfall for 8 turns. | |
| | Stellar | ![]() | Power 20 | | Deals Physical Damage. For each mark on the enemy, this attack's Power +20. |
| | Charm | ![]() | | Gains 1 stack of Sprout Mark. | |
| | Havoc | ![]() | | Inflicts 1 stack of Undercurrent Mark on the enemy. | |
| | Stellar | ![]() | | Choice: Inflicts a random negative Mark on the enemy or gains a random positive Mark. | |
From players
Player notes
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