Granil
格兰种子 gelanzhongzi
Trait Burgeoning
生长
Restores 12% Health at the end of the turn.
Total 321
Jinidex No. 274
Full entry
Evolution line
Granil
格兰种子
Stage 1
0.4–0.57 m
3.5–5.4 kg
- Forms
- 1
- Where to find
-
Unicorn Sanctuary
Backfill Streams
Windseer Peninsula
The Fief
Sweetwater Farm
Sanctuary Outpost - Eggs
-
Jini Egg - Mount
Can be mounted
Granil floats wherever the breeze takes it. But don't let its empty look fool you–it's cooking up all kinds of mischief. All that pollen building up inside makes it twitchy, itching to mess with other Jinies.
格兰种子可以借助微风悬于空中,总是呆呆地望着对方,其实脑袋里盘算着许多鬼点子。体内花粉不停生长,使它躁动不安,总是忍不住捉弄其他精灵。
Research Topics for Granil
- 1Capture 1 Jini
- 2Capture 1 Jini with Amazing Talent
- 3Evolve a Jini once
Skills 29
| Skill | Element | Kind | Power | Energy | Effect |
|---|---|---|---|---|---|
| By level 12 | |||||
| | Common | ![]() | | Dispels all buffs from the enemy. | |
| | Flora | ![]() | Power 80 | | Deals Physical Damage and restores 5 Energy. |
| | Flora | ![]() | Power 100 | | Deals Magic Damage to enemy Jinies. |
| | Flora | ![]() | | Restores 15% Health and 4 Energy. | |
| | Common | ![]() | Power 70 | | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| | Flora | ![]() | | Inflicts 3 stacks of Parasite on the enemy. | |
| | Flora | ![]() | Power 120 | | Deals Magic Damage to enemy Jinies. |
| | Flora | ![]() | | 2-hit combo. Each hit grants +60% Magic Attack. | |
| | Flora | ![]() | Power 100 | | Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60. |
| | Flora | ![]() | | Power of all skills +30. Counter: Defense - Power +60 instead. | |
| | Common | ![]() | Power 75 | | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| | Flora | ![]() | Power 90 | | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| Skill Tablets 17 | |||||
| | Poison | ![]() | Power 35 | | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. |
| | Poison | ![]() | Power 100 | | Deals Magic Damage to enemy Jinies. |
| | Poison | ![]() | Power 75 | | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead. |
| | Poison | ![]() | | Inflicts 5 stacks of Poison on the enemy. | |
| | Light | ![]() | Power 40 | | Deals Magic Damage to enemy Jinies. |
| | Light | ![]() | | Up to one skill per class: Power +35. | |
| | Earth | ![]() | Power 80 | | Deals Physical Damage to enemy Jinies. |
| | Common | ![]() | Power 75 | | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| | Common | ![]() | Power 70 | | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. |
| | Common | ![]() | | Transforms into a random skill from another allied Jini each turn. | |
| | Common | ![]() | | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. | |
| | Common | ![]() | | Magic Attack +70%. | |
| | Common | ![]() | | Reduces damage taken by 70%. Counter: Attack. | |
| | Common | ![]() | Power 30 | | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3. |
| | Flora | ![]() | Power 95 | | Deals Magic Damage. Choice: Gains Skill Power +50 if this Jini's Health is above 80%, or restore 35% Health if Counter: Status is triggered. |
| | Common | ![]() | Power 70 | | Deals Magic Damage. Choice: Permanently increases Skill Power by 20 after each use, or temporarily increases Skill Power by 100% when Counter: Status is triggered. |
| | Light | ![]() | Power 80 | | Deals Magic Damage. Deals +50% damage to Hybrid Jinies. |
From players
Player notes
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